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Floppy Knights
Floppy Knights
Card-based Tactics Game
Lead Designer
Lead Designer and Programmer (Unity C#)
Date
March 2019 - May 2022
I was the Lead Designer on Floppy Knights, a card-based tactics game that melded the two concepts for players new to the genre. I worked from concept to completion, creating the core mechanic and presenting the idea through paper design tests.
During development, I lead design for the team on systems, balance, encounters, levels, and enemies. I was also the director for all three of the post-launch DLCs, supporting the game after launch for the players and rounding out the product.








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