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Plunge

PLUNGE

Roguelite Dungeon Sokoban Plunger

Role

Lead Designer, Programmer (Unity C#)

Date

October 2016 - August 2019

I was the lead designer on Plunge, a roguelite sokoban game. This was the first and only title for my personal studio, and I managed not only the design for the game but all business aspects including managing our Steam and Nintendo Switch storefronts.

Plunge was developed on a zero dollar budget by myself and several friends. Through grit and determination, we managed to release the game indepedently on Steam and Nintendo Switch, were featured in the Indie Megabooth.

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