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LOVESICK

LOVESICK

VR Narrative Puzzle Game for Meta Quest

Date

May 2022 - August 2023

Meta Quest

Role

Designer and Programmer (Unity C#)

I worked as a designer on LOVESICK, a narratively focused puzzle VR game for the Meta Quest headset. I was brought on while finishing Floppy Knights to help with puzzle ideation, prototyping, and documentation.

I worked to create experiences that melded the three pillars of the game: VR gameplay, narrative delivery, and striking visuals. With these prioirities, I conceptualized level layouts, puzzle interactions, and narrative flow for each of the major areas of the game.

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